I've been coding for this mud over a decade now ( with breaks ) and reading threads like this is simply disheartening. I'll throw a few thoughts in, for you to consider and maybe think over what you claim here:
- As louis said, running into a trap like this is NEVER fun. You are annoyed, you are angry, even pissed. You want to rip the a** right open who did that. And all your equipment is there too. Damn it. Maybe you were even not careful. Even more annoying, cause you are angry at yourself too.
- Most of the uproar is happening, in my opinion, from having it happen to you or having in a situation where you could be affected. Geas is a dangerous place. The other side has similar experiences when 7 goodies go to hunt a single evil char. Not the same ? Well, try fighting seven medium to high-level opponents. You'll not get out.
- Feeling angry that mercenaries are used in this way? Should feel angry at watchtower being used that way too. Feeling angry that golems are used in this way too. Yet you are not. Why ?
So it is fine for me to simply go and wait at newbie grounds and kill everyone I see there? (since I cannot kill anyone other then even weaker ones)
It is definitely NOT okay to kill newbies and we'll keep a close track on people who do. I assume that this statement was made of anger and not meant to be made real.
Such a trap does not care who walks into it and it was made impossible to escape, at least for a char my little size. I might have even died without all exist being blocked, some even twice, but I would maybe have at least a little chance.
Of course, a group of undead is a big challenge even for an experienced Char, even more so with a revenant present. As does walking into a group of giants, or thurses, or a wolf if the char is small enough. Blocking increases the severity of the situation, but as stated above, there might've been ways to escape the situation.
It might be a possible tactic, yes, it certainly works within the coded environment, but one might think it is not encouraged to do. Looking at the wizards comments here I might be wrong.
There's a difference between 'not encouraged' and 'forbidden'. There's no encouragement to go around and place such traps on a regular basis. But there's currently nothing forbidding the specific use of it either.
My real gripe is, is this really a satho trap problem? How would this situation been different, if due to an event, 12 insects would've ganged up ? Or five orcoths ? A group of trolls ? Because a player put them there and not a wizard? Geas is a very dynamic game. You should be expecting to run into trouble wherever you thread as soon as you leave a city. There's no guarantee that you'll always only find orcs at the orctower and always just goblins in the goblin camp. The game doesn't work like that.
And last but not least, I would wish to reiterate something Delia said:
I think the most important thing is to keep your emotions in check and try to cool down. The player behind the other character goes through very similar stuff you do as well. Try to remember that.