Trickery
Moderator: Wizards
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- Overlord
- Posts: 1048
- Joined: Wed Oct 28, 2009 10:06 am
Trickery
Is a trickery skill 1/1 sufficient to use any of the commands listed in "skill trickery"?
None of the commands palm, slide, slip seem to work. (And by the way, "slide" seems to bring up the "slide weapon into container" thing...)
None of the commands palm, slide, slip seem to work. (And by the way, "slide" seems to bring up the "slide weapon into container" thing...)
Best race: halflings.
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- Champion
- Posts: 780
- Joined: Thu Feb 09, 2006 12:56 am
- Location: Illinois
Re: Trickery
Short answer: no.
Long answer: You need a few more points in the skill before you can use any of the commands. But please, let's not talk about this skill. It's more fun for all new players to not even know it exists.
Long answer: You need a few more points in the skill before you can use any of the commands. But please, let's not talk about this skill. It's more fun for all new players to not even know it exists.
- Desiderea
- Master
- Posts: 221
- Joined: Fri Jul 03, 2009 7:59 pm
Re: Trickery
Well, in the ooc area, there's a room for switching out your trickery skill for scout or somesuch... I just assumed it was a dead skill.Olrane wrote:Short answer: no.
Long answer: You need a few more points in the skill before you can use any of the commands. But please, let's not talk about this skill. It's more fun for all new players to not even know it exists.
- arxthas
- Hero
- Posts: 292
- Joined: Sun Mar 28, 2010 4:49 pm
- Location: Sweden
Re: Trickery
Delete this post?
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- Overlord
- Posts: 1048
- Joined: Wed Oct 28, 2009 10:06 am
Re: Trickery
Then remove the skill help file for it, it even mentions the commands:But please, let's not talk about this skill. It's more fun for all new players to not even know it exists.
skill trickery
SKILL: trickery SKILL: 0 KNOWLEDGE: 0
-------------------------------------------------------------------------
This indicates the ability to perform hand tricks and make objects
disappear or appear from nowhere. It even allows you to plant objects
on another person without being noticed.
Commands: palm, slide, slip
But it is available for everyone to see...
Best race: halflings.
- arxthas
- Hero
- Posts: 292
- Joined: Sun Mar 28, 2010 4:49 pm
- Location: Sweden
Re: Trickery
Oh, I didn't know it was public information. I learned something new..
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- Champion
- Posts: 780
- Joined: Thu Feb 09, 2006 12:56 am
- Location: Illinois
Re: Trickery
It's only "public information", Lanyara, if you know the name of the skill. There are many skills that I don't know the name of, but which I know of or have a hunch about their existence. You could type in "legerdemain" and "sleight of hand" all day and get nothing, but that damned room in the OOC area tells people about the skill. The room could and should be removed, since it's now outdated.
The problem isn't that people really shouldn't know that it exists...it's just that I know from personal experience that people are more likely to be influenced by what they know are code limitations*. If they don't know something's possible within the code, they're less likely to be immediately suspicious of it.
*Good example of this is that one of the trickery commands was "peek", functionally equivalent to the new scout skill. I remember using peek without attempting to conceal it in front of good characters, who could then make the logical leap that I knew the other moves. It doesn't make sense ICly to assume that someone who can scout ahead is a master of legerdemain, but knowledge of code limitations messes with people.
The problem isn't that people really shouldn't know that it exists...it's just that I know from personal experience that people are more likely to be influenced by what they know are code limitations*. If they don't know something's possible within the code, they're less likely to be immediately suspicious of it.
*Good example of this is that one of the trickery commands was "peek", functionally equivalent to the new scout skill. I remember using peek without attempting to conceal it in front of good characters, who could then make the logical leap that I knew the other moves. It doesn't make sense ICly to assume that someone who can scout ahead is a master of legerdemain, but knowledge of code limitations messes with people.