dear sathonites

If it's no bug or an idea, but it's still MUD-related, it goes here.

Moderator: Wizards

Locked
Message
Author
Mogwai
Veteran
Posts: 110
Joined: Thu Dec 03, 2009 12:15 pm

dear sathonites

#1 Post by Mogwai » Sun Jun 26, 2011 12:23 am

Hey sathonites, giving you guys a shout out.
Keep up the good work. :evil:

P.S.
My newbie saw one walk in w/ an ogre and nearly wet himself.

Zehren
Overlord
Posts: 1057
Joined: Sun Dec 06, 2009 7:50 am

Re: dear sathonites

#2 Post by Zehren » Sun Jun 26, 2011 10:03 am

Mogwai wrote:Hey sathonites, giving you guys a shout out.
Keep up the good work. :evil:

P.S.
My newbie saw one walk in w/ an ogre and nearly wet himself.
I did a mouse-over on that smiley. "Evil or very mad."
Now I can't help but picture pouting undead and sathonites :x
Drayn wrote:Zehren, the Karmassassin!

lanyara
Overlord
Posts: 1048
Joined: Wed Oct 28, 2009 10:06 am

Re: dear sathonites

#3 Post by lanyara » Thu Jun 30, 2011 9:27 pm

Pouting undeads would be cute.

Pouting Sathos too.
Best race: halflings.

Orodreth
Journeyman
Posts: 73
Joined: Thu Jun 23, 2011 9:54 pm

Re: dear sathonites

#4 Post by Orodreth » Fri Jul 01, 2011 6:28 pm

For those on the receiving end - remember that we usually try to not kill you, which is pretty hard. We just want to have some torture fun! :twisted:

Herst
Master
Posts: 196
Joined: Mon Oct 06, 2008 10:51 pm

Re: dear sathonites

#5 Post by Herst » Sat Jul 02, 2011 11:31 pm

Yes, you are inspiring.

It makes me want to play now.

User avatar
Desiderea
Master
Posts: 221
Joined: Fri Jul 03, 2009 7:59 pm

Re: dear sathonites

#6 Post by Desiderea » Sun Jul 03, 2011 12:39 am

How come I'm never on when the Sathonites are kidnapping people? ;)

Orodreth
Journeyman
Posts: 73
Joined: Thu Jun 23, 2011 9:54 pm

Re: dear sathonites

#7 Post by Orodreth » Sun Jul 03, 2011 1:47 am

The earthly power of your god is currently extraordinary.
This is a new one for me.

Eleassa
Professional
Posts: 88
Joined: Sat Jun 19, 2010 10:42 am
Location: A village on the edge of nowhere, Maine, USA

Re: dear sathonites

#8 Post by Eleassa » Sun Jul 03, 2011 3:31 pm

Desiderea wrote:How come I'm never on when the Sathonites are kidnapping people? ;)
Seems like I'm never around then either, except for that one time when I first started playing. I think it was in the first week I played.
Two rules to live by:
Don't sweat the petty stuff.
Don't pet the sweaty stuff.

A third rule to live by:
Don't do ANYTHING you don't want to admit and/or explain to a paramedic

ganandorf
Overlord
Posts: 1085
Joined: Mon Jun 04, 2007 10:35 am
Location: winnipeg, canada

Re: dear sathonites

#9 Post by ganandorf » Sun Jul 03, 2011 11:54 pm

It's probably not the best idea to be posting our EP on the forum for everybody else to see.
Meow

User avatar
Andreati
Master
Posts: 242
Joined: Wed Jun 06, 2007 10:17 am

Re: dear sathonites

#10 Post by Andreati » Tue Jul 05, 2011 3:16 am

It's prolly fine to post your EP, it's easy enough for a Priest to guess...going by how sucky Asral's and Taniel's is right now.
There are very few personal problems that cannot be solved by a suitable application of high explosives.

User avatar
luminier
Overlord
Posts: 2732
Joined: Wed Jul 25, 2007 11:40 pm
Location: Manitoba Canada

Re: dear sathonites

#11 Post by luminier » Tue Jul 05, 2011 12:13 pm

Still, you have to be a priest. I would still think it's privileged information.
The right man in the wrong place can make all the difference in the world.

ganandorf
Overlord
Posts: 1085
Joined: Mon Jun 04, 2007 10:35 am
Location: winnipeg, canada

Re: dear sathonites

#12 Post by ganandorf » Tue Jul 05, 2011 4:51 pm

If theres no problem with posting it on the forum then it should be freely available ooc information for every player in the game. Maybe a command that lets each player check the earthly power of each of the clergies.
Meow

Orodreth
Journeyman
Posts: 73
Joined: Thu Jun 23, 2011 9:54 pm

Re: dear sathonites

#13 Post by Orodreth » Tue Jul 05, 2011 9:43 pm

ganandorf wrote:If theres no problem with posting it on the forum then it should be freely available ooc information for every player in the game. Maybe a command that lets each player check the earthly power of each of the clergies.
That might dissuade people from playing their character if they are a cleric with low EP.

Skragna
Champion
Posts: 592
Joined: Wed Sep 23, 2009 5:48 am

Re: dear sathonites

#14 Post by Skragna » Tue Jul 05, 2011 10:39 pm

Or convince them to get on and power up their god's EP.

User avatar
luminier
Overlord
Posts: 2732
Joined: Wed Jul 25, 2007 11:40 pm
Location: Manitoba Canada

Re: dear sathonites

#15 Post by luminier » Wed Jul 06, 2011 3:06 am

Orodreth wrote:That might dissuade people from playing their character if they are a cleric with low EP.
You're aware they can type 'aspects' and figure that out anyways, right?
The right man in the wrong place can make all the difference in the world.

ganandorf
Overlord
Posts: 1085
Joined: Mon Jun 04, 2007 10:35 am
Location: winnipeg, canada

Re: dear sathonites

#16 Post by ganandorf » Wed Jul 06, 2011 12:05 pm

I guess orodreth meant that the player would not play their cleric because everyone in the game would know how bad their EP was, which to me sounds like a bad reason not to play a character. Then again, I think EP's are private information and should not be shared with others.
Meow

lanyara
Overlord
Posts: 1048
Joined: Wed Oct 28, 2009 10:06 am

Re: dear sathonites

#17 Post by lanyara » Wed Jul 06, 2011 3:02 pm

EP is IC information and thus should not be on the forum.
Best race: halflings.

per
Master
Posts: 222
Joined: Thu Oct 15, 2009 12:30 pm

Re: dear sathonites

#18 Post by per » Wed Jul 06, 2011 3:05 pm

Making an internal game-mechanic of a certain character class public in an entirely OOC fashion hurts the game. If support characters in teams start asking about it before heading out to some dungeon or raid, and it becomes a further factor in (power) gaming for everyone (or a particular group), I'm sure staff will be inclined to do something about it. Likely it won't be the best use of their time.

Locked