Turning sermons to an actively listening basis sounds like a very good way to prevent those faith assassin clerics. Sometimes you do not even notice someone is preaching if several people are at place and the sermon is hold in a language you do not understand. It normally takes several lines of that sermon to notice it is not a normal conversation but a sermon, and with a good cleric that time can be enough to be converted.Allurana wrote: I also like the idea of some prestige for a cleric for converting a new follower... but only if listening to preaches becomes an active choice and no longer a passive one. Otherwise, I worry it would just encourage questionable preaching tactics to rack up a conversion high-score.
Also, I did not mean to lower the punishment for teaming with an enemy compared to ways to gain faith, just to have a lot larger buffer. If you have good faith and team with someone of an opposing god you can currently loose enough faith to abandon your god by just one time.
What I wanted to suggest was that you can team with an enemy twice, maybe three times, before you finally loose your faith, but at the same time, the time to regain lost faith should be increased by the same pace.
In the end, it would not mean the punishment for bad behavior would not come or be lesser, just that it would take more then one act to get that punishment, but also more then one act to get in good faith with your god. Right now the extremes of no faith and full faith seems to be very close together and easily reachable by one or only few actions.
I would like a more continual way of faith changes, not a so abrupt one like now.