luminier wrote:Tell them to grind punch and kick to 100, then they can join. That'll shut em up and keep em busy >=D
luminier wrote:I think you let them in as a white belt basically right away and teach them about some about the temple. The trainer will NOT train them unless allowed by another black belt. That way they can get all the gear, practice being a shaolin and if they decide they don't like it, oh well - they stop playing. If they decide they like it, you can teach them more and eventually permit them to learn skills.
fernao wrote:If there is a lack of active leadership characters, there should be at least a well stocked library that gives guidance to the new members.
ferranifer wrote:f the frustration about newcomers comes from the need to make the guild grow, then well, maybe the standards about what's expected from applicants need to be a bit more lax. You cannot really expect young players to adhere to the same standards that took you 10-years of rolepaying, MUDing and Geasing. Don't you remember how it was like to play Dungeons & Dragons when you were 12? You could teach them over time, or let them be taught by the rest of the game's environment, but think about what you're asking for. Nobody expects you to have 2 masters and 10 years of experience to get an entry point internship. You need to match your expectations to your needs.
glorfindel wrote:EDIT: thinking a bit more about this, I would consider this close to perfect, having the white belt a 'probation' rank, with a certain amount of control over what the white belts can learn from trainers on their own (thinking, avanced shao specials, for example, to have a rank restriction).
Brom wrote:I am likely one of the players at fault here, wanting promotions and increasing rank without being able to interact much with the shaolin master. I joined the shaolin when i had much more time to play geas, and was more available, but more recently i havent had that time and had actually not logged on for months.
My reasoning for that is that I don't have alot of time to play geas and especially being in a different time zone than glorfindel makes it more difficult, so I am definitely looking for instant gratification in my character/guild.
> This troubles are probably not just about Shaolin guild. Would you
> (glorfindel/all) appreciate if all guilds have some sort of
> "probation" rank with restricted opportunities.
> Maybe even with option to leave again without (too much/any)
> prosecution from the former guild.
> Something like Squires in Crusaders, as far as I know about them.
> Once you are promoted, you get more options but also generally
> get yourself in bigger troubles if you _then_ want to leave.
Delmon wrote:If you join a guild too early you may end up with enemies you do not want or are ready for.
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