People, I'm very sad.
Losing a player is always a sad thing, losing a long year player unnecessarily (and against the players intentions) really makes my heart bleed. Since we had several incidents of this kind the last months, the latest one just today, I would suggest to stop "business as usual" for a moment and reflect what happened (without mentioning names) and brainstorm what maybe could be done better.
All the cases I refer to have one thing in common - the player in question does not desire to leave the game, but he feels that there is no other option left for his char (or for himself). For his chars coplayers (regardless wether friends or foes ingame), nothing but just an empty chair remains. Nothing is gained, except empty space.
No doubt, the game offers a lot of room to enjoy yourself, but it is doublessly also very cruel if driven that way, leading from small skirmishes of every kind to irreparable damage of your char, and maybe aso beyond that. Sometimes, on days like these, I am asking myself wether we players are still aware, that every character we meet in game is played by a friend of us. And that loosing a character to interact with also means losing a coplayer investing his time to play with us.
From a wizards perspective, I am asking myself, what could be done to make sure, that the limits a player has are respected, what could be done that a char is not totally destroyed, so that the game remains enjoyable and playable for everyone that desires to play it.
What do you think? Is there something to do? And if yes, what could we do?