Allurana is quite right when she said that the stats and skills have usually a quite logical interdependence. For example, ask yourself what physical traits one would need for climbing in RL, and you can be pretty sure that's the case in Geas as well. I'm also not sure if revealing that kind of information would put people more at ease, or if it would make them worry even more about their character build.
As for power gaming: there's a reason the code for skill training can only be read by Admins, and I have yet to see a 100% effective power gamer. There are a lot of myths and half-truths floating around, and personally I'd like to keep it that way.
Lastly, yes, I wouldn't object to better game documentation where needed. Geas' help files are sometimes either non-existent, out of date, or just plain terrible, but that's nothing which can be changed overnight.