Interupting spells/miracles/etc
Moderator: Wizards
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- Hero
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Re: Interupting spells/miracles/etc
While I might have provided a reasonable explanation as to why and when praying for miracles could be interrupted, I do not think that it would be worth the time and effort to actually code it.
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It is the nature of religions to thrive on ignorance.
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- Champion
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Re: Interupting spells/miracles/etc
Many combat specials are actions that would actually take several moments to happen, but they happen instantly - bodycheck, impale, gore, hack, cleave, guard etc etc. It's not unreasonable to think that a cleric requesting a miracle should work this way.
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- Overlord
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Re: Interupting spells/miracles/etc
Also in terms of clerics not really being involved in the process, and only getting attention of the deity, I think that statement is a bit unfair.
The favour cost aside, casting miracles takes a good beseech deity skill as well as alot of mental energy from the cleric, as well gestures, spoken words and lots of concentration are required to cast a miracle. Also what a cleric is holding has to be very specific, you also either need no items wielded or a focus item (you cant cast miracles duel wieldling a plain shortsword). I'd say all those things support that a cleric is fairly involved in miracle casting, and not just "getting attention" of the deity.
The favour cost aside, casting miracles takes a good beseech deity skill as well as alot of mental energy from the cleric, as well gestures, spoken words and lots of concentration are required to cast a miracle. Also what a cleric is holding has to be very specific, you also either need no items wielded or a focus item (you cant cast miracles duel wieldling a plain shortsword). I'd say all those things support that a cleric is fairly involved in miracle casting, and not just "getting attention" of the deity.
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- luminier
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Re: Interupting spells/miracles/etc
even at level 100 specials miss fairly regularly.isengoo wrote:Many combat specials are actions that would actually take several moments to happen, but they happen instantly - bodycheck, impale, gore, hack, cleave, guard etc etc. It's not unreasonable to think that a cleric requesting a miracle should work this way.
at level 100 miracles very rarely miss. i don't think the two can be equated with success.
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- Overlord
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Re: Interupting spells/miracles/etc
YEAH. FIX'D.Zehren wrote:Many combat specials are actions that would actually take several moments to happen, but they happen instantly - bodycheck, impale, gore, hack, cleave, guard etc etc. It's unreasonable for these to be instant.
Drayn wrote:Zehren, the Karmassassin!
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- Overlord
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Re: Interupting spells/miracles/etc
I guess one of the overarching points im trying to make is that all other types of combat can be countered via combat that exists, but unless you have a cleric on your side it is extremely hard to reliably counter a cleric. Magic resistance is rare enough that I don't even consider it a reliable option.
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- Delia
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Re: Interupting spells/miracles/etc
I always thought that delaylimit was the delay for performing specials. I mean, you cannot just type them and seeing them happen instantly, one has to wait in order to perform.
I foresee situations like:
You see Luminier preparing to gore you!(or any such)
Hmm..okies!
Instantly flee a couple of miles(to the next room)
The perks of being a fighter are speed and mobility. If you take them away they would end up in a very bad place unless just about everything else is changed as well.
I foresee situations like:
You see Luminier preparing to gore you!(or any such)
Hmm..okies!
Instantly flee a couple of miles(to the next room)
The perks of being a fighter are speed and mobility. If you take them away they would end up in a very bad place unless just about everything else is changed as well.
"To be is to do" - Sokrates
"To do is to be" - Jean-Paul Sartre
"Do be do be do" - Frank Sinatra
"To do is to be" - Jean-Paul Sartre
"Do be do be do" - Frank Sinatra
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- Overlord
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Re: Interupting spells/miracles/etc
Fleeing should take time as wellDelia wrote:I always thought that delaylimit was the delay for performing specials. I mean, you cannot just type them and seeing them happen instantly, one has to wait in order to perform.
I foresee situations like:
You see Luminier preparing to gore you!(or any such)
Hmm..okies!
Instantly flee a couple of miles(to the next room)
The perks of being a fighter are speed and mobility. If you take them away they would end up in a very bad place unless just about everything else is changed as well.
Drayn wrote:Zehren, the Karmassassin!
- Delia
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Re: Interupting spells/miracles/etc
Yes, if moving between AND within rooms took time it would be different indeed
"To be is to do" - Sokrates
"To do is to be" - Jean-Paul Sartre
"Do be do be do" - Frank Sinatra
"To do is to be" - Jean-Paul Sartre
"Do be do be do" - Frank Sinatra