Immersion
Moderator: Wizards
- Asraline
- Journeyman
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- Joined: Wed Jun 24, 2015 11:09 am
Immersion
After looking through some Skyrim stuff, I wondered this.
Which details make your Geas experience feel more immersive? Which put you off? And if what puts you off has something to do with the system, how could it be improved?
Which details make your Geas experience feel more immersive? Which put you off? And if what puts you off has something to do with the system, how could it be improved?
Nibbler: I didn't travel back in time! My people lack that ability.
Fry: But... I know you in the future! I clean your poop!
Nibbler: Quite possible. We live long and are celebrated poopers.
-Futurama
Fry: But... I know you in the future! I clean your poop!
Nibbler: Quite possible. We live long and are celebrated poopers.
-Futurama
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- Champion
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- Joined: Tue Aug 09, 2005 3:16 am
- Location: Europe CET
Re: Immersion
OOC speech is the number one issue for me.
There are certain aspects of the game that are very difficult to explain/convey without breaking character, but I feel like we very easily lean on OOC speech to handle topics that can be perfectly explained IC. In fact, thinking on how to convey mechanics IC is immersive by itself. Some of my most memorable interactions in the game revolved around figuring out how to explain/physicalize the magic system mechanics in IC terms (this has been the bulk of my "mage" RP moments).
Please, resort to OOC only after you've exhausted the IC venues! Just think about them as opportunities to generate interesting stories and add color to character interactions. And if you do have to break character for more than a line or two, please go to the ooc area, because you are breaking the immersion of third parties and passerbys as well.
There are certain aspects of the game that are very difficult to explain/convey without breaking character, but I feel like we very easily lean on OOC speech to handle topics that can be perfectly explained IC. In fact, thinking on how to convey mechanics IC is immersive by itself. Some of my most memorable interactions in the game revolved around figuring out how to explain/physicalize the magic system mechanics in IC terms (this has been the bulk of my "mage" RP moments).
Please, resort to OOC only after you've exhausted the IC venues! Just think about them as opportunities to generate interesting stories and add color to character interactions. And if you do have to break character for more than a line or two, please go to the ooc area, because you are breaking the immersion of third parties and passerbys as well.
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- Professional
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Re: Immersion
What ferannifer said, definitely. RP should be the majority way of tackling issues in an RP game
Also seeing modern slang used ICly
Also seeing modern slang used ICly
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- Champion
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- Location: Illinois
Re: Immersion
That lantern was lit, yo.
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- Professional
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Re: Immersion
LOLOlrane wrote:That lantern was lit, yo.
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- Veteran
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Re: Immersion
Oh when people say 'tanking' IC I'm like
Oh please don't, why.
Oh please don't, why.
- Asraline
- Journeyman
- Posts: 65
- Joined: Wed Jun 24, 2015 11:09 am
Re: Immersion
Okay, so OOC and IC trasvase is usually what males the clash happen. Any other notes?
For example, to me and some other players it feels more immersive when there are no objects scattered around the inventory. This means that tackling inventory management helps a ton for us to feel at ease in the character.
For example, to me and some other players it feels more immersive when there are no objects scattered around the inventory. This means that tackling inventory management helps a ton for us to feel at ease in the character.
Nibbler: I didn't travel back in time! My people lack that ability.
Fry: But... I know you in the future! I clean your poop!
Nibbler: Quite possible. We live long and are celebrated poopers.
-Futurama
Fry: But... I know you in the future! I clean your poop!
Nibbler: Quite possible. We live long and are celebrated poopers.
-Futurama
- Delia
- Overlord
- Posts: 2782
- Joined: Mon Jun 27, 2005 11:22 am
- Location: Finland
Re: Immersion
I like room emotes and finding things to look at. Being able to manipulate your surroundings some way is always great.
Some areas have 'listen' and 'smell' enabled which is very cool. I think it should be standard everywhere.
Some areas have 'listen' and 'smell' enabled which is very cool. I think it should be standard everywhere.
"To be is to do" - Sokrates
"To do is to be" - Jean-Paul Sartre
"Do be do be do" - Frank Sinatra
"To do is to be" - Jean-Paul Sartre
"Do be do be do" - Frank Sinatra