jezz wrote:I consider it a bad habit to comment on how easy is to be an evil when you have never been a "known evil".
Perhaps you have an odd definition of 'known' then. To me, being an enemy to 3-4 guilds, hunted by an uncountable amount of people who aim to kill on sight (and are dedicated to hunt the char online or not), being outlawed in the main cities as an alleged major threat, having bounties on one's head by a few groups, and being in a position that it's impossible for someone to know the char's name without also knowing their alignment, merits pretty well as 'known' to me. At least with the people of any significance in the situation.
kaspars wrote:If you are speaking about char that was played recently, then sorry, but you are are changing facts.
I've been around since all the things you mentioned, and all of them aimed to kill my char without second thought (or in the case of portals, made it harder). I'm not quite sure what facts I've changed, unless you're trying to say that means it
is too hard, to which case I'm still inclined to disagree, having experienced all of this personally just as you have, and even without the perks I mentioned above that you have and I do not.
Mind you, I'm not saying life as an evil is 'easy'. But I wouldn't call it 'too hard', either. If you feel it is becoming too hard to play an evil, then I'm truly sorry- perhaps it is too hard, and I'm just better prepared with facing such challenges undaunted.
If you feel this is off topic, very well; let's drop it right now. Unless, of course, someone else wants to insinuate that my views on evil are false and ignorant because I am not part of the small satho clique.