Fun moments / Great quotes
Moderator: Wizards
- matusalem
- Master
- Posts: 203
- Joined: Mon Jan 22, 2007 3:20 am
- Location: Memphis, Tennessee, USA
Re: Fun moments / Great quotes
I would assume the simpler flatter style of the new cartoons are both cheaper and easier to animate with computers than the older cell shaded style of the 80's. Uneducated guess.
You hear a voice speaking in your mind, telling you "So-and-so is a traitor and
an enemy of the Crusade. The punishment for this crime is death. Go and
execute our will!"
an enemy of the Crusade. The punishment for this crime is death. Go and
execute our will!"
- luminier
- Overlord
- Posts: 2732
- Joined: Wed Jul 25, 2007 11:40 pm
- Location: Manitoba Canada
Re: Fun moments / Great quotes
Robo cop on a unicorn, priceless.
The right man in the wrong place can make all the difference in the world.
-
Skragna
- Champion
- Posts: 592
- Joined: Wed Sep 23, 2009 5:48 am
Re: Fun moments / Great quotes
Well, believe it or not, the same person behind PPG is the same person who started FiM. Makes sense they'd look a bit similar.
- luminier
- Overlord
- Posts: 2732
- Joined: Wed Jul 25, 2007 11:40 pm
- Location: Manitoba Canada
Re: Fun moments / Great quotes
Osiron croons in Common: se only sing big fingerzss are good
for...
say Three
You say deeply and quietly in Common: Three
>say Two
You say deeply and quietly in Common: Two
>say And
You say deeply and quietly in Common: And
>There's an arc of glowing light between you and the huge scaly neuter scrag.
You thrust your gleaming dragonlance at the huge scaly neuter
scrag's ugly head and drill it very deep into its ugly head, causing a
nasty, deep wound.
You pierce your gleaming dragonlance deep into the huge scaly
neuter scrag's ugly head and split its skull.
The huge scaly neuter scrag died.
You killed the huge scaly neuter scrag.
Osiron smiles.
say One.
You are slightly weary and you are slightly short of breath.
You say deeply and quietly in Common: One.
You smile professionally.
>Osiron croons in Common: if sere izss ever a zsscrag infezsstation
in se chapel your se firzsst I'm calling
for...
say Three
You say deeply and quietly in Common: Three
>say Two
You say deeply and quietly in Common: Two
>say And
You say deeply and quietly in Common: And
>There's an arc of glowing light between you and the huge scaly neuter scrag.
You thrust your gleaming dragonlance at the huge scaly neuter
scrag's ugly head and drill it very deep into its ugly head, causing a
nasty, deep wound.
You pierce your gleaming dragonlance deep into the huge scaly
neuter scrag's ugly head and split its skull.
The huge scaly neuter scrag died.
You killed the huge scaly neuter scrag.
Osiron smiles.
say One.
You are slightly weary and you are slightly short of breath.
You say deeply and quietly in Common: One.
You smile professionally.
>Osiron croons in Common: if sere izss ever a zsscrag infezsstation
in se chapel your se firzsst I'm calling
The right man in the wrong place can make all the difference in the world.
- luminier
- Overlord
- Posts: 2732
- Joined: Wed Jul 25, 2007 11:40 pm
- Location: Manitoba Canada
Re: Fun moments / Great quotes
The top level of this tower bears the sight of a small, circular platform,
with stairs leading up to it. A hexagram has been carved into the ground
which encircles the whole area and dried blood covers large parts of the
walls.
Rex blocks the exit down.
Szeven blocks the exit down.
There is one obvious exit: down.
Dax, Rex and Szeven (surrounded by a circling breeze).
Rex unenthusiastically says in Common: How ground here?
Dax stomps his feet on the ground.
Dax tells Rex in Common: Solid.
Rex grins at Dax.
Rex tells Dax in Common: You funny.
with stairs leading up to it. A hexagram has been carved into the ground
which encircles the whole area and dried blood covers large parts of the
walls.
Rex blocks the exit down.
Szeven blocks the exit down.
There is one obvious exit: down.
Dax, Rex and Szeven (surrounded by a circling breeze).
Rex unenthusiastically says in Common: How ground here?
Dax stomps his feet on the ground.
Dax tells Rex in Common: Solid.
Rex grins at Dax.
Rex tells Dax in Common: You funny.
The right man in the wrong place can make all the difference in the world.
- Arsicas
- Master
- Posts: 247
- Joined: Sun Aug 07, 2011 4:20 am
Re: Fun moments / Great quotes
This is what happens when you hang out with rangers...
Dax says in Common: He may be nuts, but his heart is always in the
right place
Arthur says quietly in Common: he may be hearty, but his nuts are
always in the right place
Arthur grins.
Matusalem wrinkles his nose.
Dax laughs.
Dax agrees with Arthur.
Dax says in Common: Who likes what? I like boar balls.
Dax says in Common: He may be nuts, but his heart is always in the
right place
Arthur says quietly in Common: he may be hearty, but his nuts are
always in the right place
Arthur grins.
Matusalem wrinkles his nose.
Dax laughs.
Dax agrees with Arthur.
Dax says in Common: Who likes what? I like boar balls.
Duncan hisses in Common: love not keepzss zssomeone alive
You speak softly in Common: Sometimes it's all that keeps one
alive.
You smile slightly.
You speak softly in Common: Sometimes it's all that keeps one
alive.
You smile slightly.
- Arsicas
- Master
- Posts: 247
- Joined: Sun Aug 07, 2011 4:20 am
Re: Fun moments / Great quotes
Osiron tells Luminier in Common: Act lezsszss intimidating.
Osiron nudges Luminier.
Luminier removes a full helmet.
Luminier runs his right hand through his brown hair.
Osiron studies Luminier carefully.
Osiron croons in Common: it got worzsse. put se helmet back on.
You chuckle.
Luminier nods solemnly.
Luminier removes a cross.
Luminier wears a full helmet on his head and neck.
Luminier wears a cross on his neck.
Osiron nods thankfully.
Ezekeil says in Common: Skragna is exceptionally dumb.
Drayn tells Ezekeil in Common: I wouldn't mention that to him
directly.
Luminier says deeply and quietly in Common: You probably could.
Drayn softly says in Common: At least not unless there's a wall in the
way...and even hen
Luminier says deeply and quietly in Common: He's a bad swing.
Osiron nudges Luminier.
Luminier removes a full helmet.
Luminier runs his right hand through his brown hair.
Osiron studies Luminier carefully.
Osiron croons in Common: it got worzsse. put se helmet back on.
You chuckle.
Luminier nods solemnly.
Luminier removes a cross.
Luminier wears a full helmet on his head and neck.
Luminier wears a cross on his neck.
Osiron nods thankfully.
Ezekeil says in Common: Skragna is exceptionally dumb.
Drayn tells Ezekeil in Common: I wouldn't mention that to him
directly.
Luminier says deeply and quietly in Common: You probably could.
Drayn softly says in Common: At least not unless there's a wall in the
way...and even hen
Luminier says deeply and quietly in Common: He's a bad swing.
Duncan hisses in Common: love not keepzss zssomeone alive
You speak softly in Common: Sometimes it's all that keeps one
alive.
You smile slightly.
You speak softly in Common: Sometimes it's all that keeps one
alive.
You smile slightly.
- Arsicas
- Master
- Posts: 247
- Joined: Sun Aug 07, 2011 4:20 am
Re: Fun moments / Great quotes
Arsicas is the luckiest bastard alive. It's kind of funny because I had a similar near-death experience with another incarnation of his character on my previous mud. Managed to "hero" without any deaths at all. And he's still going strong on Geas too. *knock on wood*
In a dark room. In this room the band of monsters store their weapons.
Several different weapons and armours lie on the ground, dirty and rusty.
Maybe some of those items are still usable.
The flat-faced red-eyed male goblin blocks the exit southeast.
There is one obvious exit: southeast.
A battle helmet, a huge heap of copper coins, two leather jackets, a pair of
leather gloves, a pair of leather trousers, a pair of ragged trousers, two
pairs of soft leather boots, a plain broadsword and a short steel axe.
A black-haired gray-eyed male ogre and a flat-faced red-eyed male goblin.
The flat-faced red-eyed male goblin is fighting you.
The black-haired gray-eyed male ogre is fighting you.
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
Not so quick.
Wait a bit.
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
Not so quick.
Wait a bit.
>se
The black-haired gray-eyed male ogre swings his big spiked club at
your head, crashes against your cap and bruises your head severely, leaving
an open wound.
Damned! Your enemy is fast and blocks your way.
Try again!
>se
No way! The flat-faced red-eyed male goblin blocks that exit!
>se
No way! The flat-faced red-eyed male goblin blocks that exit!
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
No way! The flat-faced red-eyed male goblin blocks that exit!
>
The flat-faced red-eyed male goblin thrusts his left fist at your abdomen,
but you parry his blow.
The black-haired gray-eyed male ogre swings his big spiked club at
your right arm, crashes against your jacket and bruises your right arm
severely, leaving an open wound.
The flat-faced red-eyed male goblin smashes his small wooden club at your
torso, but your jacket deflects all damage.
se
You travel a very short distance southeast.
In a dark and uncomfortable room. The stench of goblinoids fills the air
and is nearly unbearable. Rotten straw covers the ground and in one corner
lies the gnawed off bones of their last meals, obviously unwary
adventurers. It seems that this room is used as sleeping place. To the
northwest, east and north the exit leads to other rooms and to the south to
the exit of these dangerous tunnels.
There are four obvious exits: north, east, south, northwest.
A broken green bottle, some copper coins, two three-legged black-haired male
snottling corpses (scalped), a pair of ragged trousers, a pair of soft
leather boots, a round wooden shield, a rusty axe and a small wooden club.
> Slightly faded, slight and very bloody tracks of a goblin leading south.
aid me
You begin to aid yourself.
>You bandage your bloodloss.
You bandage your bloodloss.
get bone bag
You get a rune-covered bone from your bag.
>You become unconscious.
You can not aid anyone so long you are helpless.
break bone
But you are unconscious.
>You wake up.
aid me
You begin to aid yourself.
>You fail.
You bandage your bloodloss.
hp
You are physically at deaths door and mentally slightly degraded.
You are bleeding.
You are somewhat weary.
>You become unconscious.
You can not aid anyone so long you are helpless.
You wake up.
break bone
You break the bone with a cracking sound. Fine dust swirls out of the hollow
ends and you inhale it together with the air.
You feel the blood in your veins thicken!
You start to moan excitedly.
>aid me
First aid is meant to treat bloodloss.
>hp
You are physically at deaths door and mentally slightly degraded.
You are somewhat weary.
>r
You sit down to rest a while.
>l
In a dark and uncomfortable room. The stench of goblinoids fills the air
and is nearly unbearable. Rotten straw covers the ground and in one corner
lies the gnawed off bones of their last meals, obviously unwary
adventurers. It seems that this room is used as sleeping place. To the
northwest, east and north the exit leads to other rooms and to the south to
the exit of these dangerous tunnels.
There are four obvious exits: north, east, south, northwest.
A broken green bottle, some copper coins, two three-legged black-haired male
snottling corpses (scalped), a pair of ragged trousers, a pair of soft
leather boots, a round wooden shield, a rusty axe and a small wooden club.
>medme
You bandage the worst wounds of your body.
In a dark room. In this room the band of monsters store their weapons.
Several different weapons and armours lie on the ground, dirty and rusty.
Maybe some of those items are still usable.
The flat-faced red-eyed male goblin blocks the exit southeast.
There is one obvious exit: southeast.
A battle helmet, a huge heap of copper coins, two leather jackets, a pair of
leather gloves, a pair of leather trousers, a pair of ragged trousers, two
pairs of soft leather boots, a plain broadsword and a short steel axe.
A black-haired gray-eyed male ogre and a flat-faced red-eyed male goblin.
The flat-faced red-eyed male goblin is fighting you.
The black-haired gray-eyed male ogre is fighting you.
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
Not so quick.
Wait a bit.
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
Not so quick.
Wait a bit.
>se
The black-haired gray-eyed male ogre swings his big spiked club at
your head, crashes against your cap and bruises your head severely, leaving
an open wound.
Damned! Your enemy is fast and blocks your way.
Try again!
>se
No way! The flat-faced red-eyed male goblin blocks that exit!
>se
No way! The flat-faced red-eyed male goblin blocks that exit!
>se
Damned! Your enemy is fast and blocks your way.
Try again!
>se
No way! The flat-faced red-eyed male goblin blocks that exit!
>
The flat-faced red-eyed male goblin thrusts his left fist at your abdomen,
but you parry his blow.
The black-haired gray-eyed male ogre swings his big spiked club at
your right arm, crashes against your jacket and bruises your right arm
severely, leaving an open wound.
The flat-faced red-eyed male goblin smashes his small wooden club at your
torso, but your jacket deflects all damage.
se
You travel a very short distance southeast.
In a dark and uncomfortable room. The stench of goblinoids fills the air
and is nearly unbearable. Rotten straw covers the ground and in one corner
lies the gnawed off bones of their last meals, obviously unwary
adventurers. It seems that this room is used as sleeping place. To the
northwest, east and north the exit leads to other rooms and to the south to
the exit of these dangerous tunnels.
There are four obvious exits: north, east, south, northwest.
A broken green bottle, some copper coins, two three-legged black-haired male
snottling corpses (scalped), a pair of ragged trousers, a pair of soft
leather boots, a round wooden shield, a rusty axe and a small wooden club.
> Slightly faded, slight and very bloody tracks of a goblin leading south.
aid me
You begin to aid yourself.
>You bandage your bloodloss.
You bandage your bloodloss.
get bone bag
You get a rune-covered bone from your bag.
>You become unconscious.
You can not aid anyone so long you are helpless.
break bone
But you are unconscious.
>You wake up.
aid me
You begin to aid yourself.
>You fail.
You bandage your bloodloss.
hp
You are physically at deaths door and mentally slightly degraded.
You are bleeding.
You are somewhat weary.
>You become unconscious.
You can not aid anyone so long you are helpless.
You wake up.
break bone
You break the bone with a cracking sound. Fine dust swirls out of the hollow
ends and you inhale it together with the air.
You feel the blood in your veins thicken!
You start to moan excitedly.
>aid me
First aid is meant to treat bloodloss.
>hp
You are physically at deaths door and mentally slightly degraded.
You are somewhat weary.
>r
You sit down to rest a while.
>l
In a dark and uncomfortable room. The stench of goblinoids fills the air
and is nearly unbearable. Rotten straw covers the ground and in one corner
lies the gnawed off bones of their last meals, obviously unwary
adventurers. It seems that this room is used as sleeping place. To the
northwest, east and north the exit leads to other rooms and to the south to
the exit of these dangerous tunnels.
There are four obvious exits: north, east, south, northwest.
A broken green bottle, some copper coins, two three-legged black-haired male
snottling corpses (scalped), a pair of ragged trousers, a pair of soft
leather boots, a round wooden shield, a rusty axe and a small wooden club.
>medme
You bandage the worst wounds of your body.
Duncan hisses in Common: love not keepzss zssomeone alive
You speak softly in Common: Sometimes it's all that keeps one
alive.
You smile slightly.
You speak softly in Common: Sometimes it's all that keeps one
alive.
You smile slightly.
-
Zehren
- Overlord
- Posts: 1057
- Joined: Sun Dec 06, 2009 7:50 am
Re: Fun moments / Great quotes
I think Glorfindel's and Nathan's horses have a thing going on...
pat horse
The large chestnut male horse rears up and tries to bite you!
The strong brown male horse rears up and tries to bite you!
The strong brown male horse pats the large chestnut male horse on the
head.
pat horse
The large chestnut male horse rears up and tries to bite you!
The strong brown male horse rears up and tries to bite you!
The strong brown male horse pats the large chestnut male horse on the
head.
Drayn wrote:Zehren, the Karmassassin!
-
Urlyth
- Veteran
- Posts: 111
- Joined: Sun Jan 24, 2010 12:20 pm
Re: Fun moments / Great quotes
Neigh! they were just horsing about!
-
Eleassa
- Professional
- Posts: 88
- Joined: Sat Jun 19, 2010 10:42 am
- Location: A village on the edge of nowhere, Maine, USA
Re: Fun moments / Great quotes
Groan...Urlyth wrote:Neigh! they were just horsing about!
Two rules to live by:
Don't sweat the petty stuff.
Don't pet the sweaty stuff.
A third rule to live by:
Don't do ANYTHING you don't want to admit and/or explain to a paramedic
Don't sweat the petty stuff.
Don't pet the sweaty stuff.
A third rule to live by:
Don't do ANYTHING you don't want to admit and/or explain to a paramedic
-
Zehren
- Overlord
- Posts: 1057
- Joined: Sun Dec 06, 2009 7:50 am
Re: Fun moments / Great quotes
Why the long face?Eleassa wrote:Groan...Urlyth wrote:Neigh! they were just horsing about!
GET IT?! LONG FACE?! LIKE, AN ALLUSION TO THAT ONE BAD JOKE?
Drayn wrote:Zehren, the Karmassassin!
-
Olrane
- Champion
- Posts: 780
- Joined: Thu Feb 09, 2006 12:56 am
- Location: Illinois
Re: Fun moments / Great quotes
Stop flogging Sarah Jessica Parker.Zehren wrote:Why the long face?Eleassa wrote:Groan...Urlyth wrote:Neigh! they were just horsing about!
GET IT?! LONG FACE?! LIKE, AN ALLUSION TO THAT ONE BAD JOKE?
- tanriel
- Master
- Posts: 175
- Joined: Sun May 08, 2011 5:14 pm
- Location: Squirrel island.
Re: Fun moments / Great quotes
// How to trade for herrings with Archer:
Archer[halfling] shakes his head in disagreement.
You try to look thoughtful.
You tell Archer[halfling] in Common: For... one herring... and I give you
two silver coins on top of that.
<Forest Children> Archer[halfling]: buy 2 get 1 free for 2 silver each
You tell Archer[halfling] in Common: Alright ...
Archer[halfling] nods.
You talk quietly in Common: Four silver coins then.
Archer[halfling] holds out his hand.
You emote: Tanriel takes Archer[halfling]'s hand and begins to shake it
happily.
Archer[halfling] peers intently at you.
// Archer was expecting money here, so he was rightfully angry!
Archer[halfling] shakes his head in disagreement.
You try to look thoughtful.
You tell Archer[halfling] in Common: For... one herring... and I give you
two silver coins on top of that.
<Forest Children> Archer[halfling]: buy 2 get 1 free for 2 silver each
You tell Archer[halfling] in Common: Alright ...
Archer[halfling] nods.
You talk quietly in Common: Four silver coins then.
Archer[halfling] holds out his hand.
You emote: Tanriel takes Archer[halfling]'s hand and begins to shake it
happily.
Archer[halfling] peers intently at you.
// Archer was expecting money here, so he was rightfully angry!
- tanriel
- Master
- Posts: 175
- Joined: Sun May 08, 2011 5:14 pm
- Location: Squirrel island.
Re: Fun moments / Great quotes
// One wild elf trying to put clothes on another wild elf:
Felicity[elf] tells Anitchka[elf] in Common: Cold.
Felicity[elf] shudders playfully.
Felicity[elf] shows the brown cloak to Anitchka[elf].
Felicity[elf] says in Common: Warrrm
Felicity[elf] tells Anitchka[elf] in Common: Cold.
Felicity[elf] shudders playfully.
Felicity[elf] shows the brown cloak to Anitchka[elf].
Felicity[elf] says in Common: Warrrm
- luminier
- Overlord
- Posts: 2732
- Joined: Wed Jul 25, 2007 11:40 pm
- Location: Manitoba Canada
Re: Fun moments / Great quotes
It's a clouded spring day with slight rain. Some wind blows from
the west.
Dark clouds seem to touch the ground. Streaks of lightning uncomfortably
strike down at all sides!
All of a sudden you are hit by a lightning bolt! ARG, THAT HURT!!
Suddenly Shansori is hit by a lightning bolt!
Suddenly Warogwen is hit by a lightning bolt!
Suddenly Morsglade is hit by a lightning bolt!
So quick as it began, it ended again.
totally a bug, i was sitting down - lightning only strikes the tallest thing in the area.
the west.
Dark clouds seem to touch the ground. Streaks of lightning uncomfortably
strike down at all sides!
All of a sudden you are hit by a lightning bolt! ARG, THAT HURT!!
Suddenly Shansori is hit by a lightning bolt!
Suddenly Warogwen is hit by a lightning bolt!
Suddenly Morsglade is hit by a lightning bolt!
So quick as it began, it ended again.
totally a bug, i was sitting down - lightning only strikes the tallest thing in the area.
The right man in the wrong place can make all the difference in the world.
-
glorfindel
- Hero
- Posts: 285
- Joined: Fri Jan 28, 2011 2:08 pm
Re: Fun moments / Great quotes
Well... unless a god threw that one at you all. Beware of the deities.luminier wrote: All of a sudden you are hit by a lightning bolt! ARG, THAT HURT!!
totally a bug, i was sitting down - lightning only strikes the tallest thing in the area.
-
fernao
- Champion
- Posts: 610
- Joined: Sun Aug 22, 2010 8:44 am
Re: Fun moments / Great quotes
Or maybe it was aimed at your ego.luminier wrote:It's a clouded spring day with slight rain. Some wind blows from
the west.
Dark clouds seem to touch the ground. Streaks of lightning uncomfortably
strike down at all sides!
All of a sudden you are hit by a lightning bolt! ARG, THAT HURT!!
Suddenly Shansori is hit by a lightning bolt!
Suddenly Warogwen is hit by a lightning bolt!
Suddenly Morsglade is hit by a lightning bolt!
So quick as it began, it ended again.
totally a bug, i was sitting down - lightning only strikes the tallest thing in the area.
Life is but a butterflies dream


- Eluriel
- Master
- Posts: 195
- Joined: Thu Jan 13, 2011 7:40 pm
Re: Fun moments / Great quotes
You are covered in metal, aren't you?luminier wrote:totally a bug, i was sitting down - lightning only strikes the tallest thing in the area.
Or maybe Asral is striking back at the followers of Taniel.
- luminier
- Overlord
- Posts: 2732
- Joined: Wed Jul 25, 2007 11:40 pm
- Location: Manitoba Canada
Re: Fun moments / Great quotes
It could be, but somehow I think the lightning is gonna have a hard time "breaking the 4th wall" and coming to strike me in real life.fernao wrote:
Or maybe it was aimed at your ego.
If you mean Luminier has a big ego, you've joined a list of people that don't hang around him enough lol
But i was sitting at elvandar gates! those walls are high!Eluriel wrote: You are covered in metal, aren't you?
Or maybe Asral is striking back at the followers of Taniel.
The right man in the wrong place can make all the difference in the world.