Coding questions ...
Posted: Sat Feb 13, 2010 4:33 pm
Would it be possible to ...
... have a hidden exit from a wilderness room, which can send the player to 2 or 3 different locations, or nowhere at all, maybe depending on some lore skill?
... generate rooms "on the fly", randomly, when a player enters?
... store the seed number for that room, so that the player may come back to that room, if he makes his skill roll, e.g.?
... have a hidden exit from a wilderness room, which can send the player to 2 or 3 different locations, or nowhere at all, maybe depending on some lore skill?
... generate rooms "on the fly", randomly, when a player enters?
... store the seed number for that room, so that the player may come back to that room, if he makes his skill roll, e.g.?