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Ironhold

Posted: Tue Oct 25, 2011 4:18 pm
by adanath
Without saying anything about to expose anything in game, I just wanted to mention the changes to Ironhold are fantastic. All of the changes being made in the area are, it is really bringing a new level of depth and complexity to game play with a whole lot of new angles. I discovered something today I thought was really neat as well. I do hope that more players will be able to appreciate all of these many changes taking place and all of the work going into them, even from the mobs being more intelligent and working together more, and spiffily coded reactions. Thanks.

Re: Ironhold

Posted: Tue Oct 25, 2011 5:56 pm
by ganandorf
+ 7

Re: Ironhold

Posted: Tue Oct 25, 2011 7:04 pm
by Drayn
What they said :)

I'm really looking forward to what looks like a really groovy plot :)

Re: Ironhold

Posted: Wed Oct 26, 2011 2:45 pm
by luminier
Agreed, I recently took a character on a tour of Ironhold so she could see all the "horrible things that make it very concerning".

In my head I am thinking sweeeeeeeeeeet.

Thanks wizards!

Re: Ironhold

Posted: Fri Oct 28, 2011 2:39 am
by Eluriel
Does anyone know which wizard(s) are behind the whole goblinoid plotline and changes?

Re: Ironhold

Posted: Sat Oct 29, 2011 3:35 pm
by glasp
Might be Linette and Glasp. But mostly Linette.

Re: Ironhold

Posted: Tue Nov 01, 2011 1:40 pm
by Linette
> Does anyone know which wizard(s) are behind the whole
> goblinoid plotline and changes?

Hello!

I can be blamed for some of these changes, but mostly
for area-related changes. Not for everything either,
though, please keep that in mind.

For example, I am not behind the current goblinoid
uprising, so I could not say what it is about.

But if you ask me, it is mostly Glasp really ... :)

Linette

Re: Ironhold

Posted: Wed Nov 02, 2011 1:21 pm
by adanath
Such modesty.

Hoorah to both of you.