Greetings,
I have to ask something of you all, something that I think borders on abuse of the system (in my eyes) and should never be done. If you know there's a group of NPC's somewhere and you, for whatever reason, want to strengthen that locations defense, do NOT pull them together by running through till they are all in one spot and then do specific things to block their return.
I have seen it before and I have actually died to this. I consider it highly annoying and I do hope we all agree that this is not a 'good' method of playing nor a method that should be employed.
Thanks
poGlorfindel
pulling NPCs together - Please stop it
Moderator: Wizards
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- Hero
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- Delia
- Overlord
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Re: pulling NPCs together - Please stop it
Grouping strong monsters with one that pursues, especially in low power areas is very bad form. I mean, if you expect a hobgoblin and run into giants it can be somewhat dismaying to the relatively young.
"To be is to do" - Sokrates
"To do is to be" - Jean-Paul Sartre
"Do be do be do" - Frank Sinatra
"To do is to be" - Jean-Paul Sartre
"Do be do be do" - Frank Sinatra
- luminier
- Overlord
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Re: pulling NPCs together - Please stop it
Agree with both statements.
The right man in the wrong place can make all the difference in the world.
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- Master
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Re: pulling NPCs together - Please stop it
Usually the most likely culprit of this are players doing "speedruns".
- luminier
- Overlord
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- Location: Manitoba Canada
Re: pulling NPCs together - Please stop it
While I am not entirely sure what speed runs means, I think anyone is capable of this and it is pretty frustrating for the young ones.
The right man in the wrong place can make all the difference in the world.