Page 1 of 1

Kyir

Posted: Fri Mar 23, 2012 4:39 pm
by Delia
I have to submit my praises about the place. It just provided me the most fun in ages :) Good stuff!

Re: Kyir

Posted: Fri Mar 23, 2012 4:40 pm
by Delia
Granted the situation was somewhat exceptional ;)

Re: Kyir

Posted: Fri Mar 23, 2012 5:01 pm
by Delia
Though it could be somewhat more readily accessed, should things go awry. Waiting for an npc to reappear can take awhile. Most often should such a trip fail and you cannot go back could lead to some player frustration. Thoughts. Just given that time online is usually limited.

Personally I enjoy the harshness and the consequences as it is not a place you cannot avoid but one you choose to visit.

Re: Kyir

Posted: Sat Mar 24, 2012 9:35 am
by glorfindel
Having spent my most time on that place dead, so far I can not say that much, but it appears to be a very genuine place. There's just one thing I do dislike a bit and that's getting off the boat into a fight. I would wish for at least one room where you can take a breather. But then it might be intended for this not to be the case.

Regarding the frustration.... waiting three real life hours last week due to some of our mess ups to get back to kyir was a little frustrating. But then it doesn't make much sense for the npc's to hang about at night. Maybe the npc involved could charge more if you wake him up or something ?

Re: Kyir

Posted: Sat Mar 24, 2012 12:13 pm
by Phelan
You should have visited that place a couple of years ago, when 20+ demons could be encountered in a single room blocking every exit. That was fun!

I love that the place was finally changed and now you can visit it without certain death. It is not easy, but playable.

Re: Kyir

Posted: Sat Mar 24, 2012 12:42 pm
by glasp
And before it happens... please consider what hints you give away. There are many who do not even know about the existance. Thank you.

Re: Kyir

Posted: Mon Mar 26, 2012 8:54 am
by Nibble
glorfindel wrote:Having spent my most time on that place dead, so far I can not say that much, but it appears to be a very genuine place. There's just one thing I do dislike a bit and that's getting off the boat into a fight. I would wish for at least one room where you can take a breather. But then it might be intended for this not to be the case.

Regarding the frustration.... waiting three real life hours last week due to some of our mess ups to get back to kyir was a little frustrating. But then it doesn't make much sense for the npc's to hang about at night. Maybe the npc involved could charge more if you wake him up or something ?
It is indeed intended that way. Kyir is not a nice and safe place. Regarding transportation - Yes, it will be changed so that people who have visited Kyir before, can go there without the help of that lazy NPC. Just need to find the time and motivation to code something ...