I fully support making all actions in combat take time.fernao wrote:From what I take, Nathan was pointing out that maybe the fact that you could do such a hit and run tactic in the first place is the problem and that the trap miracle is a remedy for that.
Put in another way, IF e.g. all specials and such would work like miracles, meaning you can start initiating the action, have to wait for it to finish and then it gets released it wouldn't be a problem. Meaning, you enter, then you start to prepare your gore, which takes x seconds, then gore is exectuted, or you have to be in the same room as your target, then you can start loading the bow and shoot the arrow it would be fine. Or, clerics can prepare their miracle and run around without losing the ability to trigger it, it would be even grounds, as it is, the trap miracle returns a bit of even grounds to a prior uneven situation.
Including moving away.