Disconnecting
Moderator: Wizards
- Arsicas
- Master
- Posts: 247
- Joined: Sun Aug 07, 2011 4:20 am
Disconnecting
Lately, I've been getting disconnected pretty often. I tend to notice it if I go idle for a little while, but it's usually not even for a minute or two. Anyone else having this problem? Or know of anything that might help?
Duncan hisses in Common: love not keepzss zssomeone alive
You speak softly in Common: Sometimes it's all that keeps one
alive.
You smile slightly.
You speak softly in Common: Sometimes it's all that keeps one
alive.
You smile slightly.
- Reptar
- Journeyman
- Posts: 57
- Joined: Tue Jan 15, 2013 7:18 pm
Re: Disconnecting
I'm not experiencing anything like that on my end. Sorry, don't know how to help either! 

- luminier
- Overlord
- Posts: 2732
- Joined: Wed Jul 25, 2007 11:40 pm
- Location: Manitoba Canada
Re: Disconnecting
Sometimes on my Zmud client if I don't make any inputs it will just silently disconnect me after a minute or so. Is Geas actually telling you you have been idle too long and are logged out? Or are you just not able to put in commands anymore and you have to reconnect your client?
The right man in the wrong place can make all the difference in the world.
- Abharsair
- Site Admin
- Posts: 901
- Joined: Tue Jun 21, 2005 11:24 am
- Location: Regensburg, Germany
- Contact:
Re: Disconnecting
Usually, if you idle too long, the game tells you so: "You have been idle too long. You are logged out."
If you disconnect silently, then it sounds more like an issue with your connection/router. That happened to me too some years back when I had a different router. The only solution for me was to tell the mudclient to send some kind of command (or just a "return") to the mud every couple of minutes.
If you disconnect silently, then it sounds more like an issue with your connection/router. That happened to me too some years back when I had a different router. The only solution for me was to tell the mudclient to send some kind of command (or just a "return") to the mud every couple of minutes.
"The beatings will continue until morale improves."
- Arsicas
- Master
- Posts: 247
- Joined: Sun Aug 07, 2011 4:20 am
Re: Disconnecting
Yeah, I try inputting a command and it lags for a bit before disconnecting. Kind of annoying. I guess I could just try hitting enter or something every now and then.
Duncan hisses in Common: love not keepzss zssomeone alive
You speak softly in Common: Sometimes it's all that keeps one
alive.
You smile slightly.
You speak softly in Common: Sometimes it's all that keeps one
alive.
You smile slightly.
- luminier
- Overlord
- Posts: 2732
- Joined: Wed Jul 25, 2007 11:40 pm
- Location: Manitoba Canada
Re: Disconnecting
What i did to fix my problem was just have an hp tick timer running every 60 seconds.
The right man in the wrong place can make all the difference in the world.