aragog wrote:Tessa: One thing - you caused the fate of your char yourself - don't blame it on Kaspars, on Alamar, on me or anyone else.
Right, yet none of you could ever explain how I brought it on myself- not even to the Playerarch.
You had more chances than anyone else - we talked ingame, we talked OOC, we told you whats the problem, we agreed on solutions, we gave you the chance to get out of the mess
Bullcrap. You never told me the problem. Read above. I was never given a chance, either. Don't make me go fishing the logs, and don't make me have to drag out the Playerarch to repeat the same thing.
I remember my chance. I had to pay a penance to be let back on the bottom of the totem pole, because I had not logged on for a month. I worked very hard to get it done, and I was told my sin was 'fixed'. A day or two later, Kaspars admitted to a birdie IC (who told my char later), that he never actually meant it and my char was to be eternally damned without ever having a second chance.
But I guess that wasn't supposed to get back to me. Oops.
you created yourself
Right, I forgot quietly training myself in the nymph/faun forest as advised by the Dreadmaster was a sinful and suspicious act.
- you didn't want to take it.
Right, that's why I spent weeks trudging through the cesspool situation trying to save my char and find ways to placate you people even after she was essentially made an enemy of Sathos and Asador because I didn't play for a month. Okay.
If you want to continue here now, put it to the playerarch and make an accusation.
Hey, I just told Kaspars why you guys don't have fresh meat. I'm not pointing fingers, I'm just retelling my own personal experience and what other players told me.
It's never and it will never be easy to join Asador, but its not impossible if you stay patient and take into account that we have to check the applicants very thoroughly.
All my char had to do was ask, and bam, she was in. So was Sparks' char. So were a few other chars I know about that I'll leave in anonymousity.
Adanath - sorry, but you have no idea what you are talking about.
Right, that's the standard satho clique answer- We know everything better than others, and if you disagree with us, sorry- you're stupid and wrong. But don't expect us to explain why or how. It's just a given and you should learn to accept that we're always right no matter what.
Anyway, now that I'm on the ball, let me go ahead and get to Kaspars' points of how goodies are obviously at a much better advantage than evils:
1) instant one sided development of the `good side` like watchtowers (sturdy, shooting in complete darkness, armed with tough guy inside the tower) that are rebuilt without any problem in few hours after their destruction (you should be quite lucky to get enough time to destroy them, though)
Yes, watchtowers being able to shoot in the darkness is so overpowered. Because if they couldn't, Sathos could just cast darkness over each one and cut it down with no more difficulty as a tree, and that's totally fair and balanced.
But, let's compare Satho skulls (which also detect people) to crusader towers:
1. Satho skulls are invisible.
Watchtowers stand out like a sore thumb.
2. Satho skulls take little more than a tiny bit of faith, a few seconds of casting, and a skull, and Sathos don't even have to prepare the skull in the room they want to put it in- they can just prepare it elsewhere and drop it while dashing through the chosen room.
Crusaders have to take time cutting down a tree, then moving this significantly-larger-than-a-skull item to the chosen place for the watchtower, along with other miscellaneous items, and construct the tower in a speed significantly slower than it takes to cast a skull miracle. Also, the Crusaders are immobile while they build it.
3. Crusaders have "tough guys" in the towers. Okay. They only get one per tower. Remind me; how many undeads can you create, from how many different types of creatures? And how much gold do you have to pay to hire them?
4. Watchtowers are sturdy, sure. But it takes just as long to destroy them as it takes to make them- just the same as it takes as long to kill a skull, as it takes to create one. Seems fair to me.
or elves from Elvandar forest and their abilities to instakill
Yes, it's such a shame that you can no longer loiter outside the city walls of the capital of good, especially after having complained so loudly about the unfairness of it when goodies had done the exact same thing to Asador.
As for the elves doing instakills... well, welcome to the world of vampires, banshees, and bastardsword-wielding giant skeletons when trying to close the tower of pain. Which, BTW, in itself also risks a chance for instadeath.
2) funny `improves` of the satho hunting grounds when inhabitants of the unicorn forest are forming impressive teams now to aid each other.
Drake already clarified this situation well enough.
3) players of the `good side`, who never were able to play something more then `me crusader, me bash evils` or simply switch to stunmode
Gee, and this is totally different from the Sathos that seem to attack no one else but Crusaders, Taniel Clerics, and Elvandar Archers, right? Oh, and newbies 1/8th your size that are trying to hunt thildens (whose valley you fill with high-level undeads which invariably slaughter any ignorant newbie that doesn't realize they're not newbie monsters, or any newbie older than 2-3 playdays or something), let's not forget about them.
For some players of `good side`, I wish you to learn that this game is a bit more then textual version of `counter strike`.
While I agree the goodies need to 'simmer down', I think there's something wrong about the advice coming from someone who constantly cries that his piece of pie isn't as big as everyone else's.
And I wished you learned that there's more to being evil than "me zssaso, me zssmazssh tanielzss".
For wannabie satho chars - get ready for tough task.
No, the tough task is crumbling now. Hopefully the Sathos will be able to soon accept characters based on IC reasonings and not whether or not the player is likable enough to be admitted into the OOC Satho clique.